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DescriptionThe year is 1926, and everyone who is anyone is celebrating. Where? In a speakeasy, of course, ignoring that pesky Prohibition and drinking delicious illegal rum while watching flappers do the Charleston. (Rum is more delicious when imbibed in the presence of a flapper.) Unbeknownst to the partiers, a shining, shimmering wave of malevolence is moving toward the heart of Arkham, Massachusetts. Portals are opening, and an ancient and powerful entity is about to be unleashed on the world -- unless the investigators can stop it! Do you possess the strength of mind necessary to ward off the evil force of Yig, Nyarlathotep, Hastur, or the famous sleeper, Great Cthulhu?
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